One of my favorite developers Gearbox Software just released a new announcement trailer for their upcoming game Battleborn. It sounds very ambitious and if I know them, it'll feature gameplay that will hack my brain and keep me playing for hours on end.
Best part is, I helped! :) Janimation created the awesome universe explosion featured at the end of the trailer, and I contributed by organizing assets used to create it, randomizing trees, and creating that single dying star that survives.
You can watch the trailer here, and lookout for this next month's Game Informer which will feature a cover story on the game!
Game Informer
http://www.gameinformer.com/p/battleborn.aspx
Official Site
http://www.battleborn.com/
Are you excited? I'm excited! :D
Also, The next Dillo Insurance spot has been playing on our local televisions for a while and I am quite happy to finally share it with you all. This was produced a while ago, and one of the first projects where I helped build an animatic, and then worked on the edit through animation the animation process! As well as handle all the animation too. Building the animatics, layout and edits was quite the learning experience but also quite a lot of fun!
And speaking of the Pre-Vis process, I had the great pleasure to help with some Pre-Vis animations for a live action spot for Mrs. Baird's Bread. Our live action crew took it from there and it was really neat to see how it turned out!
Coming Soon: More Dillo and Al Boenker spots!
Ta ta for now!
~Julia
Showing posts with label dillo. Show all posts
Showing posts with label dillo. Show all posts
Friday, July 11, 2014
Thursday, January 10, 2013
Animal Animations!
One of my more recent animation projects at Janimation was just published by the client on YouTube!
As you can tell, we were influenced by Tex Avery and Chuck Jones. :) It was good timing too, because I had just gained a lot of experience with quadrupeds:
Quadruped Animation Cycles from Julia S. Bacak on Vimeo.
I had the honor of working with the team at Element X Creative to produce an ipad game for National Geographic called Quest for Survival. In the game, you play as a lion stalking and hunting various animals. These "prey" cycles were among many I animated in just one week!
You can find more info about the app here!
channel.nationalgeographic.com/wild/big-cat-week/interactives/quest-for-survival-ipad-app/
As you can tell, we were influenced by Tex Avery and Chuck Jones. :) It was good timing too, because I had just gained a lot of experience with quadrupeds:
Quadruped Animation Cycles from Julia S. Bacak on Vimeo.
I had the honor of working with the team at Element X Creative to produce an ipad game for National Geographic called Quest for Survival. In the game, you play as a lion stalking and hunting various animals. These "prey" cycles were among many I animated in just one week!
You can find more info about the app here!
channel.nationalgeographic.com/wild/big-cat-week/interactives/quest-for-survival-ipad-app/
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